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NAICS Code 512250-02 Description (8-Digit)

The Video Games (Manufacturing) industry involves the production of video games for various platforms such as consoles, personal computers, and mobile devices. This industry includes the development of game software, as well as the creation of physical copies of the game for distribution.

Hierarchy Navigation for NAICS Code 512250-02

Tools

Tools commonly used in the Video Games (Manufacturing) industry for day-to-day tasks and operations.

  • Game engines (e.g. Unity, Unreal Engine)
  • 3D modeling software (e.g. Maya, 3ds Max)
  • Animation software (e.g. Blender, Adobe Animate)
  • Audio editing software (e.g. Pro Tools, Audacity)
  • Programming languages (e.g. C++, Java)
  • Version control software (e.g. Git, SVN)
  • Bug tracking software (e.g. Jira, Trello)
  • Graphic design software (e.g. Photoshop, Illustrator)
  • Level editors (e.g. Hammer, Radiant)
  • Motion capture equipment

Industry Examples of Video Games (Manufacturing)

Common products and services typical of NAICS Code 512250-02, illustrating the main business activities and contributions to the market.

  • Console games
  • PC games
  • Mobile games
  • Virtual reality games
  • Augmented reality games
  • Online multiplayer games
  • Educational games
  • Sports games
  • Action-adventure games
  • Role-playing games

Certifications, Compliance and Licenses for NAICS Code 512250-02 - Video Games (Manufacturing)

The specific certifications, permits, licenses, and regulatory compliance requirements within the United States for this industry.

  • Entertainment Software Rating Board (ESRB) Certification: The ESRB is a self-regulatory organization that assigns age and content ratings to video games. This certification is required for all video games released in the US.
  • Federal Communications Commission (FCC) Certification: This certification is required for all electronic devices that emit radio frequency energy, including video game consoles.
  • Occupational Safety and Health Administration (OSHA) Certification: This certification ensures that video game manufacturing facilities comply with safety and health regulations.
  • Environmental Protection Agency (EPA) Certification: This certification ensures that video game manufacturing facilities comply with environmental regulations.
  • International Organization for Standardization (ISO) 9001 Certification: This certification ensures that video game manufacturing facilities have a quality management system in place.

History

A concise historical narrative of NAICS Code 512250-02 covering global milestones and recent developments within the United States.

  • The video game industry has come a long way since its inception in the 1950s. The first video game was created in 1958 by physicist William Higinbotham, but it wasn't until the 1970s that video games became commercially available. The first commercially successful video game was Pong, released in 1972 by Atari. In the 1980s, the industry saw a boom with the introduction of home consoles like the Nintendo Entertainment System and the Sega Genesis. The 1990s saw the rise of 3D graphics and the introduction of popular franchises like Super Mario and Sonic the Hedgehog. In recent years, the industry has seen a shift towards mobile gaming and virtual reality technology. In the United States, the video game industry has been a major player in the entertainment sector since the 1980s. The industry has seen significant growth in recent years, with revenues reaching $43.4 billion in 2018. Major players in the industry include companies like Electronic Arts, Activision Blizzard, and Take-Two Interactive. The industry has also seen a rise in independent game developers and the popularity of esports competitions. Overall, the video game industry has become a major cultural force and shows no signs of slowing down.

Future Outlook for Video Games (Manufacturing)

The anticipated future trajectory of the NAICS 512250-02 industry in the USA, offering insights into potential trends, innovations, and challenges expected to shape its landscape.

  • Growth Prediction: Growing

    The video game manufacturing industry in the USA is expected to continue its growth in the coming years. The increasing popularity of video games, especially among younger generations, is driving the demand for new and innovative games. The industry is also benefiting from the rise of mobile gaming and the increasing availability of high-speed internet, which allows for more online gaming. The COVID-19 pandemic has further boosted the industry as people spent more time at home and turned to video games for entertainment. However, the industry is also facing challenges such as rising development costs and competition from other forms of entertainment. Overall, the industry is expected to continue its growth trajectory in the coming years, driven by technological advancements and changing consumer preferences.

Industry Innovations for NAICS Code 512250-02

Recent groundbreaking advancements and milestones in the Video Games (Manufacturing) industry, reflecting notable innovations that have reshaped its landscape.

  • Virtual Reality: The development of virtual reality technology has revolutionized the gaming industry, allowing players to immerse themselves in a virtual world. Companies such as Oculus and HTC have released VR headsets that have been well-received by consumers.
  • Cloud Gaming: Cloud gaming allows players to stream games over the internet, eliminating the need for expensive gaming hardware. Companies such as Google, Microsoft, and Amazon have entered the cloud gaming market, offering new options for gamers.
  • Esports: The rise of esports has created a new market for video game manufacturers. Companies such as Activision Blizzard and Electronic Arts have invested in esports leagues and tournaments, attracting a growing audience of fans.
  • Mobile Gaming: The popularity of mobile gaming has exploded in recent years, with games such as Candy Crush and Pokémon Go becoming cultural phenomena. The ease of access and low cost of mobile games has made them a popular choice for casual gamers.
  • Cross-Platform Play: Cross-platform play allows gamers to play with others on different devices, such as Xbox and PlayStation. This has become increasingly popular in recent years, with games such as Fortnite and Call of Duty offering cross-platform play.

NAICS Code 512250-02 - Video Games (Manufacturing)

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