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NAICS Code 811210-05 - Games Electronic Repairing
Marketing Level - NAICS 8-DigitBusiness Lists and Databases Available for Marketing and Research
Business List Pricing Tiers
Quantity of Records | Price Per Record | Estimated Total (Max in Tier) |
---|---|---|
0 - 1,000 | $0.25 | Up to $250 |
1,001 - 2,500 | $0.20 | Up to $500 |
2,501 - 10,000 | $0.15 | Up to $1,500 |
10,001 - 25,000 | $0.12 | Up to $3,000 |
25,001 - 50,000 | $0.09 | Up to $4,500 |
50,000+ | Contact Us for a Custom Quote |
What's Included in Every Standard Data Package
- Company Name
- Contact Name (where available)
- Job Title (where available)
- Full Business & Mailing Address
- Business Phone Number
- Industry Codes (Primary and Secondary SIC & NAICS Codes)
- Sales Volume
- Employee Count
- Website (where available)
- Years in Business
- Location Type (HQ, Branch, Subsidiary)
- Modeled Credit Rating
- Public / Private Status
- Latitude / Longitude
- ...and more (Inquire)
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NAICS Code 811210-05 Description (8-Digit)
Parent Code - Official US Census
Tools
Tools commonly used in the Games Electronic Repairing industry for day-to-day tasks and operations.
- Soldering iron
- Multimeter
- Oscilloscope
- Logic analyzer
- Power supply
- Screwdrivers (various sizes)
- Pliers (various types)
- Wire cutters/strippers
- Heat gun
- Desoldering pump
- Cleaning supplies (e.g. isopropyl alcohol, compressed air)
Industry Examples of Games Electronic Repairing
Common products and services typical of NAICS Code 811210-05, illustrating the main business activities and contributions to the market.
- Video game console repair
- Arcade machine repair
- Pinball machine repair
- Virtual reality equipment repair
- Handheld gaming device repair
- Slot machine repair
- Billiard table repair
- Dartboard repair
- Air hockey table repair
- Foosball table repair
History
A concise historical narrative of NAICS Code 811210-05 covering global milestones and recent developments within the United States.
- The "Games Electronic Repairing" industry has a long history dating back to the early days of arcade games in the 1970s. As video games became more popular, the industry grew and evolved to include home consoles and handheld devices. Notable advancements in the industry include the introduction of the Nintendo Entertainment System in 1985, which revolutionized the home console market, and the release of the Game Boy in 1989, which popularized handheld gaming. In recent years, the industry has shifted towards digital distribution and online gaming, with companies like Steam and Xbox Live offering downloadable games and online multiplayer. In the United States, the industry has faced challenges due to the rise of mobile gaming and the decline of traditional console sales, but it continues to adapt and innovate to meet the changing demands of consumers.