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NAICS Code 713120-04 - Racing Simulators
Marketing Level - NAICS 8-DigitBusiness Lists and Databases Available for Marketing and Research
Business List Pricing Tiers
Quantity of Records | Price Per Record | Estimated Total (Max in Tier) |
---|---|---|
0 - 1,000 | $0.25 | Up to $250 |
1,001 - 2,500 | $0.20 | Up to $500 |
2,501 - 10,000 | $0.15 | Up to $1,500 |
10,001 - 25,000 | $0.12 | Up to $3,000 |
25,001 - 50,000 | $0.09 | Up to $4,500 |
50,000+ | Contact Us for a Custom Quote |
What's Included in Every Standard Data Package
- Company Name
- Contact Name (where available)
- Job Title (where available)
- Full Business & Mailing Address
- Business Phone Number
- Industry Codes (Primary and Secondary SIC & NAICS Codes)
- Sales Volume
- Employee Count
- Website (where available)
- Years in Business
- Location Type (HQ, Branch, Subsidiary)
- Modeled Credit Rating
- Public / Private Status
- Latitude / Longitude
- ...and more (Inquire)
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NAICS Code 713120-04 Description (8-Digit)
Parent Code - Official US Census
Tools
Tools commonly used in the Racing Simulators industry for day-to-day tasks and operations.
- Racing simulator cockpit
- High-end gaming computer
- Steering wheel and pedals
- Gear shift
- Virtual reality headset
- Racing simulator software
- Motion platform
- Surround sound system
- Racing seat
- Racing gloves
Industry Examples of Racing Simulators
Common products and services typical of NAICS Code 713120-04, illustrating the main business activities and contributions to the market.
- Formula One simulator
- NASCAR simulator
- Rally racing simulator
- Drag racing simulator
- Off-road racing simulator
- Kart racing simulator
- Touring car simulator
- GT racing simulator
- Endurance racing simulator
- Drift racing simulator
History
A concise historical narrative of NAICS Code 713120-04 covering global milestones and recent developments within the United States.
- The "Racing Simulators" industry has a long history dating back to the 1970s when the first racing simulator game was created. The game was called "Gran Trak 10" and was developed by Atari. It was a single-player game that allowed players to race against the clock. In the 1980s, racing simulators became more advanced with the introduction of 3D graphics and multiplayer capabilities. The first racing simulator with a force-feedback steering wheel was released in 1992. In recent years, the industry has seen significant growth due to advancements in technology, such as virtual reality and motion sensors. Racing simulators have become more realistic, allowing players to experience the thrill of racing without leaving their homes. In the United States, the "Racing Simulators" industry has seen significant growth in recent years. The rise of esports has contributed to the popularity of racing simulators, with many professional drivers using simulators to train. The COVID-19 pandemic has also led to an increase in demand for racing simulators as people spend more time at home. In 2020, the "Racing Simulators" industry generated over $1 billion in revenue in the United States alone. The industry is expected to continue to grow in the coming years as technology continues to advance and the popularity of esports continues to rise.