NAICS Code 713120-02 - Video Gamerooms

Marketing Level - NAICS 8-Digit

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Looking for more companies? See NAICS 713120 - Amusement Arcades - 1,148 companies, 3,169 emails.

NAICS Code 713120-02 Description (8-Digit)

Video Gamerooms are establishments that offer a variety of electronic games for entertainment purposes. These games are typically played using consoles or machines that are specifically designed for gaming. Video Gamerooms are a popular destination for people of all ages who enjoy playing video games in a social setting. These establishments often have a lively atmosphere and are a great place to meet new people who share a common interest in gaming.

Parent Code - Official US Census

Official 6‑digit NAICS codes serve as the parent classification used for government registrations and documentation. The marketing-level 8‑digit codes act as child extensions of these official classifications, providing refined segmentation for more precise targeting and detailed niche insights. Related industries are listed under the parent code, offering a broader context of the industry environment. For further details on the official classification for this industry, please visit the U.S. Census Bureau NAICS Code 713120 page

Tools

Tools commonly used in the Video Gamerooms industry for day-to-day tasks and operations.

  • Arcade Cabinets
  • Pinball Machines
  • Video Game Consoles
  • Joysticks
  • Game Controllers
  • Virtual Reality Headsets
  • Gaming Chairs
  • Coin Dispensers
  • Bill Acceptors
  • Ticket Dispensers

Industry Examples of Video Gamerooms

Common products and services typical of NAICS Code 713120-02, illustrating the main business activities and contributions to the market.

  • Multiplayer Fighting Games
  • Racing Games
  • First-Person Shooter Games
  • Sports Games
  • Adventure Games
  • Puzzle Games
  • Music Games
  • Dance Games
  • Simulation Games
  • Role-Playing Games

History

A concise historical narrative of NAICS Code 713120-02 covering global milestones and recent developments within the United States.

  • The "Video Gamerooms" industry has its roots in the 1970s when the first video arcade games were introduced. The first commercially successful video game was "Pong," released in 1972 by Atari. The industry experienced a boom in the 1980s with the introduction of popular games like "Pac-Man," "Donkey Kong," and "Space Invaders." The industry continued to grow in the 1990s with the introduction of 3D graphics and multiplayer games. In recent years, the industry has shifted towards home gaming consoles and online gaming, but video gamerooms still remain popular in many areas. In the United States, video gamerooms became popular in the 1980s and 1990s, with many arcades and gamerooms opening in malls and other public areas. However, the rise of home gaming consoles and online gaming caused a decline in the industry in the early 2000s. In recent years, the industry has seen a resurgence in popularity, with many gamerooms offering a variety of games and experiences, including virtual reality and esports.