NAICS Code 541511-02 - Computer Graphics

Marketing Level - NAICS 8-Digit

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Looking for more companies? See NAICS 541511 - Custom Computer Programming Services - 20,016 companies, 469,281 emails.

NAICS Code 541511-02 Description (8-Digit)

The Computer Graphics industry, a subdivision of Custom Computer Programming Services, involves the creation, manipulation, and rendering of visual content using computer software. This industry is responsible for producing high-quality graphics for a range of applications, including video games, movies, advertising, and product design. Computer Graphics professionals use specialized software to create 2D and 3D images, animations, and visual effects that are used in a variety of media.

Parent Code - Official US Census

Official 6‑digit NAICS codes serve as the parent classification used for government registrations and documentation. The marketing-level 8‑digit codes act as child extensions of these official classifications, providing refined segmentation for more precise targeting and detailed niche insights. Related industries are listed under the parent code, offering a broader context of the industry environment. For further details on the official classification for this industry, please visit the U.S. Census Bureau NAICS Code 541511 page

Tools

Tools commonly used in the Computer Graphics industry for day-to-day tasks and operations.

  • Autodesk Maya
  • Adobe Photoshop
  • Blender
  • Cinema 4D
  • ZBrush
  • Houdini
  • Substance Painter
  • Unity
  • Unreal Engine
  • Nuke
  • After Effects
  • 3ds Max
  • SketchUp
  • Mudbox
  • Mari
  • KeyShot
  • V-Ray
  • Redshift
  • Arnold

Industry Examples of Computer Graphics

Common products and services typical of NAICS Code 541511-02, illustrating the main business activities and contributions to the market.

  • Video Game Development
  • Film and Television Production
  • Advertising and Marketing
  • Architectural Visualization
  • Medical Imaging
  • Product Design
  • Virtual Reality and Augmented Reality
  • Education and Training
  • Simulation and Training
  • Web Design and Development

History

A concise historical narrative of NAICS Code 541511-02 covering global milestones and recent developments within the United States.

  • The Computer Graphics industry has a long and rich history, dating back to the 1950s when the first computer-generated images were created. In the 1960s, Ivan Sutherland developed the first computer graphics program, Sketchpad, which allowed users to create and manipulate images on a computer screen. In the 1970s, the first 3D graphics software was developed, and in the 1980s, Pixar Animation Studios was founded, which revolutionized the animation industry with its computer-generated films. In recent years, the industry has seen significant advancements in virtual reality and augmented reality technologies, which have been used in various fields, including gaming, healthcare, and education. In the United States, the Computer Graphics industry has experienced significant growth in recent years, driven by the increasing demand for computer-generated imagery in various industries, including entertainment, advertising, and architecture. The development of new technologies, such as 3D printing and virtual reality, has also contributed to the growth of the industry. In 2019, the global computer graphics market was valued at $149.2 billion, and it is expected to reach $354.6 billion by 2027, growing at a CAGR of 11.5% during the forecast period.