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NAICS Code 459120-39 - Video Games & Equipment-Sales & Rental (Retail)
Marketing Level - NAICS 8-DigitBusiness Lists and Databases Available for Marketing and Research
Business List Pricing Tiers
Quantity of Records | Price Per Record | Estimated Total (Max in Tier) |
---|---|---|
0 - 1,000 | $0.25 | Up to $250 |
1,001 - 2,500 | $0.20 | Up to $500 |
2,501 - 10,000 | $0.15 | Up to $1,500 |
10,001 - 25,000 | $0.12 | Up to $3,000 |
25,001 - 50,000 | $0.09 | Up to $4,500 |
50,000+ | Contact Us for a Custom Quote |
What's Included in Every Standard Data Package
- Company Name
- Contact Name (where available)
- Job Title (where available)
- Full Business & Mailing Address
- Business Phone Number
- Industry Codes (Primary and Secondary SIC & NAICS Codes)
- Sales Volume
- Employee Count
- Website (where available)
- Years in Business
- Location Type (HQ, Branch, Subsidiary)
- Modeled Credit Rating
- Public / Private Status
- Latitude / Longitude
- ...and more (Inquire)
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NAICS Code 459120-39 Description (8-Digit)
Parent Code - Official US Census
Tools
Tools commonly used in the Video Games & Equipment-Sales & Rental (Retail) industry for day-to-day tasks and operations.
- Gaming consoles (e.g. PlayStation, Xbox, Nintendo Switch)
- Video game controllers
- Virtual reality headsets
- Gaming chairs
- Gaming keyboards
- Gaming mice
- Gaming headsets
- HDMI cables
- Ethernet cables
- Power strips
Industry Examples of Video Games & Equipment-Sales & Rental (Retail)
Common products and services typical of NAICS Code 459120-39, illustrating the main business activities and contributions to the market.
- Video game consoles
- Video game controllers
- Virtual reality headsets
- Gaming chairs
- Gaming keyboards
- Gaming mice
- Gaming headsets
- HDMI cables
- Ethernet cables
- Power strips
History
A concise historical narrative of NAICS Code 459120-39 covering global milestones and recent developments within the United States.
- The "Video Games & Equipment-Sales & Rental (Retail)" industry has a rich history that dates back to the 1970s when the first video game console, Magnavox Odyssey, was released. The industry saw significant growth in the 1980s with the introduction of popular consoles such as Atari 2600 and Nintendo Entertainment System (NES). The 1990s saw the rise of 3D graphics and the introduction of consoles such as Sony PlayStation and Sega Saturn. The 2000s saw the emergence of online gaming and the introduction of consoles such as Microsoft Xbox and Nintendo Wii. In recent years, the industry has seen a shift towards mobile gaming and virtual reality gaming, with the introduction of devices such as Oculus Rift and HTC Vive. In the United States, the "Video Games & Equipment-Sales & Rental (Retail)" industry has seen significant growth in recent years. According to the NPD Group, the industry generated $43.4 billion in revenue in 2018, up from $36.9 billion in 2017. The growth can be attributed to the popularity of consoles such as Sony PlayStation 4 and Microsoft Xbox One, as well as the rise of mobile gaming. The industry has also seen a shift towards digital sales, with more consumers purchasing games online rather than in physical stores. Overall, the industry has come a long way since its inception and continues to evolve with new technologies and trends.