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NAICS Code 459120-35 - Toys (Retail)
Marketing Level - NAICS 8-DigitBusiness Lists and Databases Available for Marketing and Research
Business List Pricing Tiers
Quantity of Records | Price Per Record | Estimated Total (Max in Tier) |
---|---|---|
0 - 1,000 | $0.25 | Up to $250 |
1,001 - 2,500 | $0.20 | Up to $500 |
2,501 - 10,000 | $0.15 | Up to $1,500 |
10,001 - 25,000 | $0.12 | Up to $3,000 |
25,001 - 50,000 | $0.09 | Up to $4,500 |
50,000+ | Contact Us for a Custom Quote |
What's Included in Every Standard Data Package
- Company Name
- Contact Name (where available)
- Job Title (where available)
- Full Business & Mailing Address
- Business Phone Number
- Industry Codes (Primary and Secondary SIC & NAICS Codes)
- Sales Volume
- Employee Count
- Website (where available)
- Years in Business
- Location Type (HQ, Branch, Subsidiary)
- Modeled Credit Rating
- Public / Private Status
- Latitude / Longitude
- ...and more (Inquire)
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NAICS Code 459120-35 Description (8-Digit)
Parent Code - Official US Census
Tools
Tools commonly used in the Toys (Retail) industry for day-to-day tasks and operations.
- Point of Sale (POS) System
- Barcode Scanner
- Inventory Management Software
- Pricing Gun
- Security Tags
- Cash Register
- Display Cases
- Shelving Units
- Shopping Carts
- Handheld Radio
Industry Examples of Toys (Retail)
Common products and services typical of NAICS Code 459120-35, illustrating the main business activities and contributions to the market.
- Action Figures
- Dolls
- Board Games
- Puzzles
- Building Sets
- Outdoor Play Equipment
- Stuffed Animals
- Arts and Crafts Kits
- Educational Toys
- Remote Control Vehicles
History
A concise historical narrative of NAICS Code 459120-35 covering global milestones and recent developments within the United States.
- The history of the Toys (Retail) industry dates back to ancient times when children played with dolls, balls, and other simple toys. The first mass-produced toys were made in the 1800s, with the introduction of tin toys and the first board games. The 20th century saw the rise of plastic toys, such as Barbie dolls and Lego blocks, and the introduction of electronic toys, such as video games and remote-controlled cars. In recent years, the industry has been impacted by the rise of e-commerce and the increasing popularity of online shopping. In the United States, the industry has seen a shift towards educational and STEM-based toys, as well as an increased focus on sustainability and eco-friendly products.