NAICS Code 445132-06 - Video Games Vending (Retail)

Marketing Level - NAICS 8-Digit

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  • Industry Codes (Primary and Secondary SIC & NAICS Codes)
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Looking for more companies? See NAICS 445132 - Vending Machine Operators - 2,646 companies, 6,707 emails.

NAICS Code 445132-06 Description (8-Digit)

Video Games Vending (Retail) is a subdivision of the Vending Machine Operators industry that involves the retail sale of video games through vending machines. This industry provides a convenient and accessible way for consumers to purchase video games on-the-go. The machines are typically located in high-traffic areas such as shopping malls, airports, and entertainment venues.

Parent Code - Official US Census

Official 6‑digit NAICS codes serve as the parent classification used for government registrations and documentation. The marketing-level 8‑digit codes act as child extensions of these official classifications, providing refined segmentation for more precise targeting and detailed niche insights. Related industries are listed under the parent code, offering a broader context of the industry environment. For further details on the official classification for this industry, please visit the U.S. Census Bureau NAICS Code 445132 page

Tools

Tools commonly used in the Video Games Vending (Retail) industry for day-to-day tasks and operations.

  • Video game vending machines
  • Payment processing systems
  • Inventory management software
  • Security cameras and alarms
  • Maintenance and repair tools for machines
  • Marketing and advertising tools
  • Customer service tools
  • Data analytics software for sales tracking
  • Transportation vehicles for machine delivery and installation

Industry Examples of Video Games Vending (Retail)

Common products and services typical of NAICS Code 445132-06, illustrating the main business activities and contributions to the market.

  • Arcade game vending
  • Console game vending
  • Handheld game vending
  • Virtual reality game vending
  • Interactive game vending

History

A concise historical narrative of NAICS Code 445132-06 covering global milestones and recent developments within the United States.

  • The "Video Games Vending (Retail)" industry has a long and rich history worldwide. The first video game was created in 1958, but it wasn't until the 1970s that video games became popular. In 1971, the first coin-operated arcade game, Computer Space, was released. In 1972, Pong, the first commercially successful video game, was released. The 1980s saw the rise of home video game consoles, such as the Atari 2600 and the Nintendo Entertainment System. In the 1990s, video games became more sophisticated and complex, with the introduction of 3D graphics and online multiplayer. In recent years, the industry has continued to grow, with the rise of mobile gaming and virtual reality. In the United States, the "Video Games Vending (Retail)" industry has a more recent history. The first video game arcade opened in 1971 in California. In the 1980s, video game consoles became popular, with the release of the Atari 2600 and the Nintendo Entertainment System. The 1990s saw the rise of 3D graphics and online multiplayer. In the 2000s, the industry shifted towards mobile gaming and social gaming, with the rise of smartphones and social media. In recent years, the industry has continued to grow, with the rise of virtual reality and esports.