Business Lists and Databases Available for Marketing and Research - Direct Mailing Emailing Calling
NAICS Code 541830-01 - Interactive Media
Marketing Level - NAICS 8-DigitBusiness Lists and Databases Available for Marketing and Research
Business List Pricing Tiers
Quantity of Records | Price Per Record | Estimated Total (Max in Tier) |
---|---|---|
0 - 1,000 | $0.25 | Up to $250 |
1,001 - 2,500 | $0.20 | Up to $500 |
2,501 - 10,000 | $0.15 | Up to $1,500 |
10,001 - 25,000 | $0.12 | Up to $3,000 |
25,001 - 50,000 | $0.09 | Up to $4,500 |
50,000+ | Contact Us for a Custom Quote |
What's Included in Every Standard Data Package
- Company Name
- Contact Name (where available)
- Job Title (where available)
- Full Business & Mailing Address
- Business Phone Number
- Industry Codes (Primary and Secondary SIC & NAICS Codes)
- Sales Volume
- Employee Count
- Website (where available)
- Years in Business
- Location Type (HQ, Branch, Subsidiary)
- Modeled Credit Rating
- Public / Private Status
- Latitude / Longitude
- ...and more (Inquire)
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NAICS Code 541830-01 Description (8-Digit)
Parent Code - Official US Census
Tools
Tools commonly used in the Interactive Media industry for day-to-day tasks and operations.
- Adobe Creative Suite
- Sketch
- Figma
- InVision
- Unity
- Unreal Engine
- HTML5
- CSS3
- JavaScript
- React
- Vue.js
- Angular
- Node.js
- MongoDB
- MySQL
- Google Analytics
- SEMrush
- Hootsuite
- Sprout Social
Industry Examples of Interactive Media
Common products and services typical of NAICS Code 541830-01, illustrating the main business activities and contributions to the market.
- Virtual Reality Gaming
- Augmented Reality Advertising
- Interactive Web Design
- Social Media Campaigns
- Mobile App Development
- E-Learning Platforms
- Interactive Installations
- Interactive Video Production
- Interactive Digital Signage
- Interactive Product Demos
History
A concise historical narrative of NAICS Code 541830-01 covering global milestones and recent developments within the United States.
- Interactive media has a long and rich history, dating back to the 1960s when the first computer games were developed. In the 1980s, interactive media began to take off with the advent of personal computers and the internet. The first interactive media company, Quantum Computer Services, was founded in 1985 and later became AOL. In the 1990s, the industry saw significant growth with the development of multimedia CD-ROMs and the launch of the World Wide Web. The rise of social media in the 2000s and the proliferation of mobile devices in the 2010s have further transformed the industry. In recent years, interactive media has become increasingly focused on virtual and augmented reality, as well as artificial intelligence and machine learning. In the United States, the history of interactive media is closely tied to the development of Silicon Valley. In the 1970s and 1980s, companies like Apple, Atari, and Xerox PARC were at the forefront of developing new technologies that would enable the growth of the industry. In the 1990s, the dot-com boom saw the rise of companies like Yahoo!, Amazon, and eBay, which helped to establish the internet as a major platform for interactive media. In the 2000s, the growth of social media and mobile devices led to the emergence of companies like Facebook, Twitter, and Apple, which have continued to shape the industry in recent years.