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NAICS Code 423990-01 - Amusement Devices (Wholesale)
Marketing Level - NAICS 8-DigitBusiness Lists and Databases Available for Marketing and Research
Business List Pricing Tiers
Quantity of Records | Price Per Record | Estimated Total (Max in Tier) |
---|---|---|
0 - 1,000 | $0.25 | Up to $250 |
1,001 - 2,500 | $0.20 | Up to $500 |
2,501 - 10,000 | $0.15 | Up to $1,500 |
10,001 - 25,000 | $0.12 | Up to $3,000 |
25,001 - 50,000 | $0.09 | Up to $4,500 |
50,000+ | Contact Us for a Custom Quote |
What's Included in Every Standard Data Package
- Company Name
- Contact Name (where available)
- Job Title (where available)
- Full Business & Mailing Address
- Business Phone Number
- Industry Codes (Primary and Secondary SIC & NAICS Codes)
- Sales Volume
- Employee Count
- Website (where available)
- Years in Business
- Location Type (HQ, Branch, Subsidiary)
- Modeled Credit Rating
- Public / Private Status
- Latitude / Longitude
- ...and more (Inquire)
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NAICS Code 423990-01 Description (8-Digit)
Parent Code - Official US Census
Tools
Tools commonly used in the Amusement Devices (Wholesale) industry for day-to-day tasks and operations.
- Arcade game cabinets
- Pinball machine parts
- Vending machine locks
- Coin acceptors
- Bill validators
- Joysticks and buttons
- LED lighting kits
- Audio amplifiers
- Power supplies
- Ticket dispensers
Industry Examples of Amusement Devices (Wholesale)
Common products and services typical of NAICS Code 423990-01, illustrating the main business activities and contributions to the market.
- Arcade games
- Pinball machines
- Jukeboxes
- Vending machines
- Claw machines
- Photo booths
- Air hockey tables
- Foosball tables
- Basketball arcade games
- Dart machines
History
A concise historical narrative of NAICS Code 423990-01 covering global milestones and recent developments within the United States.
- The amusement devices industry has a long and rich history dating back to the 19th century. The first mechanical amusement device was the steam-powered carousel, which was invented in the 1860s. In the early 20th century, the industry saw the introduction of the first electrically powered amusement devices, such as the Ferris wheel and roller coasters. In the 1950s and 1960s, the industry experienced a boom with the introduction of new technologies such as video games and pinball machines. In recent years, the industry has continued to evolve with the introduction of virtual reality and augmented reality technologies. In the United States, the amusement devices industry has a rich history dating back to the early 20th century. The industry experienced a boom in the 1950s and 1960s with the introduction of new technologies such as video games and pinball machines. In the 1980s and 1990s, the industry saw the introduction of virtual reality and augmented reality technologies. In recent years, the industry has continued to evolve with the introduction of new technologies such as interactive rides and immersive experiences. The industry has also seen a shift towards more family-friendly attractions and a focus on safety and accessibility.